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Guide

How to plan a football tournament across multiple pitches

Calculate match capacity, allow recovery time and check knockout dependencies before publishing a multi-pitch football tournament schedule.

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Count the matches before choosing the timetable

In a single round-robin group of n teams, there are n × (n − 1) ÷ 2 fixtures. Four groups of four teams therefore require 24 group matches. Add the knockout and placement matches separately; do not assume the group schedule is the whole event.

Estimate capacity, then check the actual constraints

Illustrative example: a 12-minute match plus a 3-minute changeover occupies a 15-minute slot. Four pitches provide 16 match slots per hour if all four can run continuously. The 24 group matches would occupy six waves, or 90 minutes of pitch slots. That is a capacity calculation, not a workable schedule guarantee: team recovery, referee availability, pitch suitability and movement between games can require more time.

Write down the constraints

  • Which pitches suit each age group and playing format?
  • What recovery interval should each team receive?
  • When are referees available and when do they need breaks?
  • Which knockout fixtures depend on earlier results?
  • How much time is needed to confirm tables and resolve a disputed result?
  • Where are the meal breaks, presentations and contingency time?

Review from a team’s point of view

  • Publish the agreed version and identify who can change it.
  • If a pitch runs late, check downstream teams and referee assignments before moving fixtures.
  • Keep organisers informed when the public schedule changes.
  • Use the linked Playlee scheduling walkthrough to put the plan into the product.

Put the plan into practice

Explore football tournament software